![]() It’s slow and not really necessary unless you want to play really safe. – After killing the 2 arc-shielded mini-bosses in that big open area, you can kill the enemies (including the unstoppable) on that high-up platform from where you are. – In the area with the solar-shielded miniboss, there are 3 champions in the platform under the main platform. All you need to do is clear the opening area as usual, interact with the spire and he will pull you to a new area. If you see a fireteam member sparrowing off to the right side at the beginning, he's probably doing that cheese. – There is a cheese to avoid the second area with the arc-shielded miniboss and psions. I don’t know the details to that because I personally think it’s harder to deliberately avoid killing them than to just wipe every add that spawns. – Also in the boss room, there’s a trick to prevent further add spawns by keeping 4 Legionaries alive. So if you’re trying to solo capture via perma invis hunter or bleak watcher, you have to keep pushing the Gladiators out. ![]() – When capturing plates, the plate will NOT progress if there are Gladiators standing on it with you. You don’t need the points that they give, but they CAN drop ammo if you’re lucky. ![]() – In the final platforming part before the boss arena, shoot the adds before Kargen wipes them. This prevents one Barrier champ from spawning. – When you first enter the big orb-dunking arena, immediately shoot Kargen who’s standing at the far end. Not all are necessary, but they usually make your runs easier and quicker. It's about little tricks to make each GM easier that I thought were common knowledge, but noticed otherwise while doing numerous LFG runs this season. This is not about loadouts or team compositions or whatever, as many others have covered that.
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